|
|
(9 intermediate revisions by 2 users not shown) |
Line 8: |
Line 8: |
| | rounds = 1 | | | rounds = 1 |
| | players = 12-16 | | | players = 12-16 |
| | maps = 16 | | | maps = 14 |
| }} | | }} |
|
| |
|
Line 14: |
Line 14: |
|
| |
|
| == Official Description == | | == Official Description == |
| | <blockquote>See [https://mcchampionship.com/pages/mcci-dynaball/ here] for Dynaball's page on the [https://mcchampionship.com forums].</blockquote> |
| Two teams of eight go head to head in this highly charged PVP game. Players must defend their territory, all the while attacking the enemy team with TNT and other fun gadgets to destroy their base and knock them into the void. The last people standing take the win. | | Two teams of eight go head to head in this highly charged PVP game. Players must defend their territory, all the while attacking the enemy team with TNT and other fun gadgets to destroy their base and knock them into the void. The last people standing take the win. |
|
| |
|
Line 38: |
Line 39: |
|
| |
|
| === Core Items === | | === Core Items === |
| {| class="wikitable" style="text-align: center; width: 100%" | | {| class="wikitable" style="text-align: center" |
| !Name | | !width="200px"|Slingshot |
| !Description | | !width="200px"|Dynaball |
| | !width="200px"|Repair Block |
| | |- |
| | |[[File:Slingshot.png|200px]] |
| | |[[File:Dynaball Ammo.png|200px]] |
| | |N/A |
| |- | | |- |
| |[[File:Slingshot.png|32px]] Slingshot
| |
| |Used to launch Dynaballs, Spawners and Powder Bombs. | | |Used to launch Dynaballs, Spawners and Powder Bombs. |
| |- | | |Used as ammo. Detonates shortly after landing.<br />If the ball comes into contact with a player it sticks to them. A stuck dynaball will shortly after explode into a cluster of more dynaballs. |
| |Repair Block
| |
| |Blocks that are used to repair the terrain. Repair blocks are flammable. | | |Blocks that are used to repair the terrain. Repair blocks are flammable. |
| |} | | |} |
|
| |
|
| === Loot Crate Drops === | | === Loot Crates === |
| ==== [[File:Dynaball TNT Crate.png|32px]] TNT Crate ==== | | ==== [[File:Dynaball TNT Crate.png|32px]] TNT Crate ==== |
| The following is a list of items you can receive from breaking TNT Crates:
| | TNT Crates are always guaranteed to drop 1 [[File:Dynaball Ammo.png|32px]] Dynaball when broken by a player. If a TNT Crate is broken by explosion, it will act like TNT and make its own explosion. |
| {| class="wikitable" style="text-align: center; width: 100%"
| |
| !Name
| |
| !Official Description
| |
| |-
| |
| |[[File:Dynaball Ammo.png|32px]] Dynaball
| |
| |Used as ammo. Detonates shortly after landing.
| |
| <br />If the ball comes into contact with a player it sticks to them. A stuck dynaball will shortly after explode into a cluster of more dynaballs.
| |
| |}
| |
|
| |
|
| ==== [[File:Dynaball Loot Crate.png|32px]] Loot Crate ==== | | ==== [[File:Dynaball Loot Crate.png|32px]] Loot Crate ==== |
| The following is a list of items you can receive from breaking Loot Crates. The "Weight" column indicates how many items will drop per rotation before they can drop again: | | The following items can be dropped when a player breaks a Loot Crate: |
| | |
| | <small>''The "Weight" column indicates how many items will drop per rotation before they can drop again.''</small> |
| {| class="wikitable" style="text-align: center; width: 100%" | | {| class="wikitable" style="text-align: center; width: 100%" |
| !Name | | ! Name |
| !Official Description | | ! Official Description |
| !Weight | | ! Weight |
| |- | | |- |
| |[[File:Spawner o' Creepies.png|32px]] Spawner o' Creepies | | |<div style="text-align: center">[[File:Spawner o' Creepies.png|64px]] [[File:Dynaball Creeper Spawner.png|64px]]</div> Spawner o' Creepies |
| [[File:Dynaball Creeper Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning creepers until destroyed.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning creepers until destroyed.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Spawner o' Skellys.png|32px]] Spawner o' Skellys | | |<div style="text-align: center">[[File:Spawner o' Skellys.png|64px]] [[File:Dynaball Skeleton Spawner.png|64px]]</div> Spawner o' Skellys |
| [[File:Dynaball Skeleton Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning skeletons until destroyed.<br />Skeletons shoot dynaballs at players.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning skeletons until destroyed.<br />Skeletons shoot dynaballs at players.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Spawner o' Zombos.png|32px]] Spawner o' Zombos | | |<div style="text-align: center">[[File:Spawner o' Zombos.png|64px]] [[File:Dynaball Zombie Spawner.png|64px]]</div> Spawner o' Zombos |
| [[File:Dynaball Zombie Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning Zombies until destroyed.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning Zombies until destroyed.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Powder Bomb.png|32px]] Powder Bomb | | |[[File:Powder Bomb.png|64px|center]] Powder Bomb |
| |Used as ammo. Upon impact it disintegrates blocks into powder within the blast area.<br />Powder is affected by gravity. | | |Used as ammo. Upon impact it disintegrates blocks into powder within the blast area.<br />Powder is affected by gravity. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Chicken Air Strike.png|32px]] Chicken Air Strike | | |[[File:Chicken Air Strike.png|64px|center]] Chicken Air Strike |
| |Call in a chicken air strike by aiming at a target location.<br />The strike chicken flies in a straight line laying a line of dynaballs until it flies off into the sunset. | | |Call in a chicken air strike by aiming at a target location.<br />The strike chicken flies in a straight line laying a line of dynaballs until it flies off into the sunset. |
| |1 | | |1 |
| |- | | |- |
Line 95: |
Line 90: |
| |1 | | |1 |
| |- | | |- |
| |[[File:Jump Potion.png|32px]] Jump Potion | | |[[File:Jump Potion.png|64px|center]] Jump Potion |
| |Jump Boost II (01:30)<br />Drink a potion to increase your jumping height. | | |Jump Boost II (01:30)<br />Drink a potion to increase your jumping height. |
| |1 | | |1 |
| |- | | |- |
| |[[File:Speed Potion.png|32px]] Speed Potion | | |[[File:Speed Potion.png|64px|center]] Speed Potion |
| |Speed (03:00)<br />When Applied:<br />+20% Speed<br />Drink a potion to increase your movement speed. | | |Speed (03:00)<br />When Applied:<br />+20% Speed<br />Drink a potion to increase your movement speed. |
| |1 | | |1 |
| |- | | |- |
| |[[File:Spark Of Levitation.png|32px]] Spark Of Levitation III | | |[[File:Spark Of Levitation.png|64px|center]] Spark Of Levitation III |
| |Levitate yourself 13 blocks over 12s. | | |Levitate yourself 13 blocks over 12s. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Line Charge.png|32px]] Line Charge | | |[[File:Line Charge.png|64px|center]] Line Charge |
| |Send out a slow-flying device that sticks to a block and after 1 sec drills out the longest line of connected blocks from the impact point. | | |Send out a slow-flying device that sticks to a block and after 1 sec drills out the longest line of connected blocks from the impact point. |
| |2 | | |2 |
| |- | | |- |
| |[[File:TNT Drop.png|32px]] TNT Drop [[File:TNT Drop Target.png|32px]] | | |<div style="text-align: center;">[[File:TNT Drop.png|64px]] [[File:TNT Drop Target.png|64px]]</div> TNT Drop |
| |Mark a flare that calls in a TNT Drop after 0.5 sec dropping 2 TNT in a cluster from above. | | |Mark a flare that calls in a TNT Drop after 0.5 sec dropping 2 TNT in a cluster from above. |
| |3 | | |3 |
Line 186: |
Line 181: |
| DYB Cauldron.png|Cauldron (Since [[0.14.0]]) | | DYB Cauldron.png|Cauldron (Since [[0.14.0]]) |
| DYB Wickerman.png|Wickerman (Since [[0.14.0]]) | | DYB Wickerman.png|Wickerman (Since [[0.14.0]]) |
| DYB Presents.png|Presents (Since [[0.14.6]])
| |
| DYB Sled.png|Sled (Since [[0.14.6]])
| |
| DYB Chessboard.png|Chessboard (Since [[0.17.0]]) | | DYB Chessboard.png|Chessboard (Since [[0.17.0]]) |
| DYB Daruma Otoshi.png|Daruma Otoshi (Since [[0.17.0]]) | | DYB Daruma Otoshi.png|Daruma Otoshi (Since [[0.17.0]]) |
| | </gallery> |
| | |
| | === Limited Time Maps === |
| | Some maps are exclusively available for the duration of certain [[:Category:Events|events]]: |
| | <gallery widths="500" heights="225" mode="packed"> |
| | DYB Presents.png|Presents (Winter [[Winter 2023|2023]] and [[Winter 2024|2024]]) |
| | DYB Sled.png|Sled (Winter [[Winter 2023|2023]] and [[Winter 2024|2024]]) |
| | DYB Frozen Trees.png|Frozen Trees ([[Winter 2024]]) |
| | DYB Slalom.png|Slalom ([[Winter 2024]]) |
| </gallery> | | </gallery> |
|
| |
|
Line 196: |
Line 198: |
|
| |
|
| == [[File:Icon-GamePasses.png|32px]] Game Passes == | | == [[File:Icon-GamePasses.png|32px]] Game Passes == |
| {{Template:Game Passes/Dynaball}} | | {{Removed |
| | | section = Game Passes |
| | }}{{Template:Game Passes/Dynaball}} |
| | |
| | == [[File:Icon-Plobby.png|32px]] Plobby Settings == |
| | {{Main|Private Lobby}} |
| | <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Dynaball<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: |
| | {{Scrollbox|height=250px|non_mobile_width=650px|text=<nowiki/> |
| | * [[File:Icon-Splinters-Workshop.png|25px]] '''Allow Building''' [On] <br /> Configures whether players are allowed to build. If disabled there is no peace phase or block drops. |
| | * [[File:Icon-Plobby-Setting-EnableCrateItems.png|25px]] '''Enabled Crate Items''' [All Enabled] <br /> Configures which items can drop from crates. |
| | * [[File:Icon-Plobby-Setting-MapPool.png|25px]] '''Map Pool''' [All Enabled] <br /> Configures which maps will be used for this game. |
| | * [[File:Slapstick_Game_Pass.png|25px]] '''Spawn TNT Crates''' [On] <br /> Configures whether TNT crates will spawn. |
| | * [[File:Scrapper.png|25px]] '''TNT Strength''' [25%] <br /> Multiplies the strength of TNT explosion knockback. Must be between 1% and 300%. |
| | }}<noinclude><small>''Note: Default values for each setting are shown in square brackets.''</small><br /></noinclude> |
| | Enabled crate items have the following weights by default when Advanced Selection is enabled: |
| | {{div col}} |
| | * Chicken Air Strike - 1 |
| | * Jump Potion - 1 |
| | * Line Charge - 2 |
| | * Powder Bomb - 2 |
| | * Rocket Cannon - 1 |
| | * Spark of Levitation III - 2 |
| | * Spawner o' Creepies - 2 |
| | * Spawner o' Skellys - 2 |
| | * Spawner o' Zombos - 2 |
| | * Speed Potion - 1 |
| | * TNT Drop - 3 |
| | {{div col end}}</onlyinclude> |
|
| |
|
| == Early Version: Dynamite Dodgeball == | | == Early Version: Dynamite Dodgeball == |
Line 217: |
Line 246: |
|
| |
|
| == Update History == | | == Update History == |
| | * See [[Private Lobby#Update History|the Private Lobby page]] for Update History related to Dynaball's Plobby Settings. |
| {{Scrollbox|height=350px|text= | | {{Scrollbox|height=350px|text= |
| <tabber> | | <tabber> |
| |-|Open Beta= | | |-|Open Beta= |
| | ==== [[0.24.0]] ==== |
| | * Introduced a new map, Loons. |
| | |
| | ==== [[0.23.0]] ==== |
| | * Introduced two new limited-time maps, Frozen Trees and Slalom, available only for the duration of [[Winter 2024]]. |
| | * Reintroduced two limited-time maps, Presents and Sled, available only for the duration of [[Winter 2024]]. |
| | |
| | ==== [[0.20.2]] ==== |
| | * The Rocket Cannon now once again deals knockback to yourself. |
| | |
| | ==== [[0.20.1]] ==== |
| | * Adjusted Rocket Cannon physics. |
| | ** The physics of the games differed from 0.19 due to some internal changes in how projectile collisions are calculated. These adjustments bring it closer to how it was before. |
| | |
| | ==== [[0.20.0]] ==== |
| | * The action bar now shows which projectile will be shot from your inventory next. |
| | * Rocket Cannon no longer deals knockback to teammates. |
| | * Powder Bombs now award spleefing kill credit. |
| | * Unstable Ammo now builds up slower and is extended when you shoot a non-TNT projectile, break a crate, are stickied, or are knocked back. Not all these sources extend the timer the same. |
| | * Hogging a large amount of the available TNT now results in a player receiving fewer TNT projectiles overall. |
| | |
| | ==== [[0.19.3]] ==== |
| | * Fixed personal score line in scoreboard not showing score based placements. |
| | * Fixed podiums not showing score based placements. |
| | |
| | ==== [[0.19.0]] ==== |
| | * Fixed issues where placement differed between the TAB list and the podium. |
| | * Fixed an issue where players receiving TNT with a full inventory would cause TNT to go missing. |
| | * Fixed an issue where TNT Rain would stop. |
| | |
| ==== [[0.17.0]] ==== | | ==== [[0.17.0]] ==== |
| * Added two new items, Line Charge and TNT Drop. | | * Added two new items, Line Charge and TNT Drop. |
Line 230: |
Line 290: |
| * Fixed issue where you could temporarily place blocks outside the map area. | | * Fixed issue where you could temporarily place blocks outside the map area. |
| * Fixed issue where blocks would sometimes drop named Acacia Wood instead of Repair Blocks. | | * Fixed issue where blocks would sometimes drop named Acacia Wood instead of Repair Blocks. |
| | |
| | ==== December 31st, 2023 ==== |
| | * Removed Presents and Sled (end of [[Winter 2023]]). |
|
| |
|
| ==== [[0.15.0]] ==== | | ==== [[0.15.0]] ==== |
Line 239: |
Line 302: |
|
| |
|
| ==== [[0.14.6]] ==== | | ==== [[0.14.6]] ==== |
| * Introduced two new maps, Presents and Sled. | | * Introduced two new limited-time maps, Presents and Sled, available only for the duration of [[Winter 2023]]. |
|
| |
|
| ==== [[0.14.0]] ==== | | ==== [[0.14.0]] ==== |