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| * '''Early Birds''' - Chickens are spawned intermittently throughout the map, before the chicken pit at the end. | | * '''Early Birds''' - Chickens are spawned intermittently throughout the map, before the chicken pit at the end. |
| * '''One Life''' - Each player only has one life. If the player falls into the void, they automatically DNF. | | * '''One Life''' - Each player only has one life. If the player falls into the void, they automatically DNF. |
| * '''Red Light, Green Light''' - A traffic light, with text and audio ques, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes. | | * '''Red Light, Green Light''' - A traffic light, with text and audio cues, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes. |
| * '''Slap Stick''' - players are given a knockback 3 stick. | | * '''Slap Stick''' - players are given a knockback 3 stick. |
| * '''TNT Time''' - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback. | | * '''TNT Time''' - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback. |
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| === Limited Time Maps === | | === Limited Time Maps === |
| During certain [[:Category:Events|events]], some maps are often decorated and re-named for its duration.
| | Some maps are re-decorated and renamed for the duration of certain [[:Category:Events|events]]: |
| <gallery widths="500" heights="225" mode="packed"> | | <gallery widths="500" heights="225" mode="packed"> |
| TGTTOS Polar Passing.png|Polar Passing (Winter [[Winter 2022|2022]] and [[Winter 2023|2023]]) | | TGTTOS Polar Passing.png|Polar Passing (Winter [[Winter 2022|2022]], [[Winter 2023|2023]] and [[Winter 2024|2024]]) |
| TGTTOS Santa's Train.png|Santa's Train (Winter [[Winter 2022|2022]] and [[Winter 2023|2023]]) | | TGTTOS Santa's Train.png|Santa's Train (Winter [[Winter 2022|2022]], [[Winter 2023|2023]] and [[Winter 2024|2024]]) |
| </gallery> | | </gallery> |
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| == [[File:Icon-GamePasses.png|32px]] Game Passes == | | == [[File:Icon-GamePasses.png|32px]] Game Passes == |
| {{Template:Game Passes/TGTTOS}} | | {{Removed |
| | | section = Game Passes |
| | }}{{Template:Game Passes/TGTTOS}} |
| | |
| | == [[File:Icon-Plobby.png|32px]] Plobby Settings == |
| | {{Main|Private Lobby}} |
| | <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>TGTTOS<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: |
| | {{Scrollbox|height=250px|non_mobile_width=650px|text=<nowiki/> |
| | * [[File:Icon-Plobby-Setting-EnabledModifiers.png|25px]] '''Enabled Modifiers''' [All Enabled] <br /> Configures which modifiers appear. Certain modifiers may already be disabled based on the selected map. |
| | * [[File:Icon-Plobby-Setting-MapPool.png|25px]] '''Map Pool''' [All Enabled] <br /> Configures which maps will be used for this game. |
| | * [[File:Icon-Plobby-Setting-ModifierAmount.png|25px]] '''Modifier Amount''' [Default] <br /> Configures the amount of rounds that will have a modifier. When set to default, there will be a 40% chance for each round to have a modifier, with at least 1 round always having one. |
| | ** Can be set to 0 / 1 / 2 / 3, in addition to Default. |
| | * [[File:Icon-Plobby-Setting-PlayerPunching.png|25px]] '''Player Punching''' [On] <br /> Configures whether players can punch one another. |
| | * [[File:Icon-Plobby-Setting-RemoveLimits.png|25px]] '''Remove Modifier Limits''' [Off] <br /> Removes limitations placed on modifiers, allowing modifiers to be played multiple times or on maps they are normally disabled on. |
| | * [[File:Icon-Plobby-Setting-RoundDuration.png|25px]] '''Round Duration''' [90s] <br /> Configures the duration of each round in seconds. Must be between 30s and 1200s. |
| | }}<noinclude><small>''Note: Default values for each setting are shown in square brackets.''</small><br /></noinclude> |
| | Every enabled modifier and map in the respective pools have a weight of 1 when Advanced Selection is enabled.</onlyinclude> |
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| == Update History == | | == Update History == |
| | * See [[Private Lobby#Update History|the Private Lobby page]] for Update History related to TGTTOS's Plobby Settings. |
| {{Scrollbox|height=350px|text= | | {{Scrollbox|height=350px|text= |
| <tabber> | | <tabber> |
| |-|Open Beta= | | |-|Open Beta= |
| | ==== [[0.24.0]] |
| | * Introduced a new map, Construction Obstruction. |
| | * Fixed TGTTOS karma carry-over between games applying to plobbies. Karma in plobbies now starts at neutral every game and does not carry over after. |
| | * Fixed TGTTOS karma carry-over between games not capping the karma causing it to be maximized already when the next game starts. |
| | |
| | ==== [[0.23.0]] ==== |
| | * Re-introduced 2 limited-time maps, Polar Passing and Santa's Train. |
| | ** They are replacing Train Passing and Air Train respectively for the duration of [[Winter 2024]]. |
| | |
| | ==== [[0.20.0]] ==== |
| | * Post-round recap now includes milliseconds in the round time so it’s easier to compare speedrun times. |
| | * Fixed an issue where scoreboard didn’t always update when a new round started. |
| | * Fixed an issue that caused concrete to be mined slower when you are playing on 1.21 or higher. |
| | |
| | ==== [[0.19.11]] ==== |
| | * Fixed an issue that caused the TNT Time modifier to not work in the Las Vegas map. |
| | |
| | ==== [[0.19.9]] ==== |
| | * Fixed an issue where maps could rarely allow using normally disallowed modifiers. |
| | |
| | ==== [[0.19.0]] ==== |
| | * Fixed the Ultimate Comeback badge being given out if you touched the void between rounds. |
| | |
| | ==== December 31st, 2023 ==== |
| | * Removed Polar Passing and Stanta's Train, and re-introduced Train Passing and Air Train. |
| | |
| ==== [[0.16.0]] ==== | | ==== [[0.16.0]] ==== |
| * Introduced 2 new maps, Drop Zone and Scramble. | | * Introduced 2 new maps, Drop Zone and Scramble. |
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| ==== [[0.14.6]] ==== | | ==== [[0.14.6]] ==== |
| * Re-introduced 2 limited-time maps, Polar Passing and Santa's Train, replacing Train Passing and Air Train for the duration of [[Winter 2023]]. | | * Re-introduced 2 limited-time maps, Polar Passing and Santa's Train. |
| | ** They are replacing Train Passing and Air Train respectively for the duration of [[Winter 2023]]. |
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| ==== [[0.14.2]] ==== | | ==== [[0.14.2]] ==== |
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| ==== [[0.8.0]] ==== | | ==== [[0.8.0]] ==== |
| * Introduced 6 new maps, Air Train, Shallow Lava, Skyscraper, Spiral, To The Dome!, and Train Passing. Air Train and Train Passing are alternative versions of Santa's Train and Polar Passing from [[Winter 2022]]. | | * Introduced 6 new maps, Air Train, Shallow Lava, Skyscraper, Spiral, To The Dome!, and Train Passing. |
| | ** Air Train and Train Passing are non-winter themed versions of Santa's Train and Polar Passing from [[Winter 2022]]. |
| * Introduced the Karma system - players who are punched rapidly will take less knockback, and players who punch rapidly will take more knockback. | | * Introduced the Karma system - players who are punched rapidly will take less knockback, and players who punch rapidly will take more knockback. |
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