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Parkour Warrior Dojo: Difference between revisions

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{{Game
{{Game
| title = [[File:Icon PKWD.png|32px]] [[Parkour Warrior Dojo]]
| image = Parkour warrior dojo banner.png
| image = Parkour warrior dojo banner.png
| description = Train and compete on a variety of parkour courses to earn medals and improve your times. Features both Monthly and Daily rotations to keep things fresh!
| type = Movement
| type = Movement
| abbreviation = PKWD
| abbreviation = PKWD
| introduced = [[0.8.0]] (June 13th, 2023)
| introduced = [[0.8.0]] (June 13th, 2023)
| maps = 7 (Rotating Monthly) + 1 (Rotating Daily)
| maps = 7 (Rotating Monthly) <br /> 1 (Rotating Daily)
| rounds =
| players = 16
}}
}}
Parkour Warrior Dojo is the first solo minigame released onto MCC Island. Its purpose is to allow players to practice parkour, specifically to help train in preparation for [[Parkour Warrior Survivor]]. The gamemode acts as a sort of asynchronous multiplayer mode, where you play in the same lobby as others, but do not interact with them other than in the way of chatting or leaderboards. The aim is for players to complete obstacles, which each grant 1 unique medal upon completion, with the exception of the medium and hard end routes, which give 2 and 3 medals respectively.


==Course Composition==
'''Parkour Warrior Dojo''' is a movement-based solo game on MCC Island, which was introduced in [[Patch 0.8.0]], with the server's Open Beta release. It acts as training for [[Parkour Warrior Survivor]].
Each course in Parkour Warrior Dojo contains 9 mandatory obstacles, 9 bonus obstacles, and 3 ending obstacles. Every run you can only choose from 1 ending obstacle, equaling 19 obstacles maximum, and 10 obstacles minimum to complete per run. The mandatory obstacles in the course branch off from the 3 frog statue islands to the right, while the mandatory obstacles all are in a straight line.


==Course Rotation==
== Official Description ==
<blockquote>See [https://mcchampionship.com/pages/mcci-parkour-warrior/ here] for Parkour Warrior Dojo's page on the [https://mcchampionship.com forums].</blockquote>
Parkour Warrior Dojo puts jumping skills to the test! See how your parkour prowess stands up against others or beat your personal best with solo mode and daily challenges! Brave the harder branches for extra coins, or play it safe and stick to the main course- all that matters is crossing that finish line!


===Monthly Courses ===
== Gameplay ==
Its purpose is to allow players to practice parkour, specifically to help train in preparation for [[Parkour Warrior Survivor]]. The gamemode acts as a sort of asynchronous multiplayer mode, where you play in the same lobby as others, but do not interact with them other than in the way of chatting or leaderboards. The aim is for players to complete obstacles, which each grant 1 unique medal upon completion, with the exception of the medium and hard endings, which give 2 and 3 medals respectively.
 
== Course Composition ==
Each course in Parkour Warrior Dojo contains 9 mandatory obstacles, 9 bonus obstacles, and 3 ending obstacles. Every run you can only choose from 1 ending obstacle, equaling 19 obstacles maximum, and 10 obstacles minimum to complete per run. The bonus obstacles in the course branch off from the 3 frog statue islands to the right, while the mandatory obstacles all are in a straight line.
 
== Course Rotation ==
=== Monthly Courses ===
On the first of every month, the main 7 courses cycle out with 7 new courses. In total, you can gain 147 unique medals every month from these courses.
On the first of every month, the main 7 courses cycle out with 7 new courses. In total, you can gain 147 unique medals every month from these courses.


====Daily Courses====
==== Daily Courses ====
Daily courses are accessible to all. However, the accessibility is different between those who have MCC+ and those who do not. MCC+ users have unlimited access to all daily parkour warrior courses. Those without MCC+ can access the daily courses through the use of Daily Challenge Tickets, which can be obtained as shown below from the Dojo Ticketmaster:
Daily courses are accessible to all. However, the accessibility is different between those who have MCC+ and those who do not. MCC+ users have unlimited access to all daily parkour warrior courses. Those without MCC+ can access the daily courses through the use of Daily Challenge Tickets, which can be obtained as shown below from the [[Vendors|Dojo Ticketmaster]]:
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 28: Line 35:
|1
|1
|-
|-
|20 [[File:Gem.png|frameless|16x16px]]
|20 {{Gem|size=16px}}
|3
|3
|-
|-
|40 [[File:Gem.png|frameless|16x16px]]
|40 {{Gem|size=16px}}
|8
|8
|-
|-
|60 [[File:Gem.png|frameless|16x16px]]
|60 {{Gem|size=16px}}
|15
|15
|}
|}
These daily courses act similarly to the monthly courses, other than the fact that you only have 24 hours to bank all of the medals from each course, and get all the endings you are attempting to get.
These daily courses act similarly to the monthly courses, other than the fact that you only have 24 hours to bank all of the medals from each course, and get all the endings you are attempting to get.


==Course Unlocking==
== Course Unlocking ==
Monthly Courses, other than the first of the 7 courses, has a medal requirement in order to unlock. Below is a table showcasing each medal requirement:
Monthly Courses, other than the first one, have a medal requirement in order to access them. Below is a table showcasing each medal requirement:
{| class="wikitable"
{| class="wikitable"
|+
|+
Line 47: Line 54:
|-
|-
| 1
| 1
| 0 [[File:Medals.png|frameless|16px]]
| 0 [[File:Medals.png|16px]]
|-
|-
|2
|2
|9 [[File:Medals.png|frameless|16px]]
|9 [[File:Medals.png|16px]]
|-
|-
|3
|3
|20 [[File:Medals.png|frameless|16px]]
|20 [[File:Medals.png|16px]]
|-
|-
|4
|4
|30 [[File:Medals.png|frameless|16px]]
|30 [[File:Medals.png|16px]]
|-
|-
|5
|5
|45 [[File:Medals.png|frameless|16px]]
|45 [[File:Medals.png|16px]]
|-
|-
|6
|6
|65 [[File:Medals.png|frameless|16px]]
|65 [[File:Medals.png|16px]]
|-
|-
|7
|7
|85 [[File:Medals.png|frameless|16px]]
|85 [[File:Medals.png|16px]]
|}
|}


==Ending Difficulty Requirements ==
== Completion Difficulty Requirements ==
Each ending has different requirements in order to meet them, which the following table describes:
Each type of completion has a different requirement in order to meet them, which the following table describes:
{| class="wikitable"
{| class="wikitable"
|+
!Completion Difficulty
! Completion Difficulty
!Medal Requirement
!Medal Requirement
!Time Requirement  
!Time Requirement  
Line 78: Line 84:
|Standard
|Standard
|N/A
|N/A
|N/A
|N/A
|-
|-
|Advanced
|Advanced
|16 [[File:Medals.png|frameless|16px]]
|16 [[File:Medals.png|16px]]
|5 Minutes
|5 Minutes
|-
|-
|Expert
|Expert
|21 [[File:Medals.png|frameless|16px]]
|21 [[File:Medals.png|16px]]
|5 Minutes
|5 Minutes
|}
|}


==Experience Table==
== Experience Table ==
Below is a table showcasing experience distribution during this game:
The table below depicts how Island XP is granted to players for Parkour Warrior Dojo, including the caps of each completion:


<small>First Completion in one difficulty will also award the first completion of lower difficulties.</small>
<small>First Completion in one difficulty will also award the first completion of lower difficulties.</small>
{| class="wikitable"
{| class="wikitable"
|+
!Completion Difficulty
!Completion Difficulty
!First Completion Bonus
!First Completion Bonus
! 1st-10th completion
!Other Completions
!11th+ Completion
!Completions Cap
|-
|-
| Standard
|Standard||150 XP||50 XP||20
|50xp
|10xp
| rowspan="3" |0xp
|-
|-
|Advanced
|Advanced||300 XP||100 XP||10
|100xp
|25xp
|-
|-
|Expert
|Expert||600 XP||200 XP||10
|200xp
|50xp
|-
|-
|(Bonus)
|(Bonus)
| colspan="3" | +0.5xp/medal
| colspan="3" | 1 per medal
|}
|}


==Course Submission==
Caps for each completion reset every Tuesday at 10pm UTC. New courses (both daily and monthly) would also reset the cap.
 
== Course Submission ==
All members of the community are allowed to submit courses to Parkour Warrior! Check out [https://mcchampionship.com/threads/pkw-map-submissions-apply-here.5838/ this forums post] to learn more about the process and rules.
All members of the community are allowed to submit courses to Parkour Warrior! Check out [https://mcchampionship.com/threads/pkw-map-submissions-apply-here.5838/ this forums post] to learn more about the process and rules.
== Update History ==
* See [[Parkour Warrior#Update History|here]] for updates which affect [[Parkour Warrior]] as a whole.
{{Scrollbox|height=350px|text=
<tabber>
|-|Open Beta=
==== [[0.24.0]] ====
* Fixed background music in Parkour Warrior: Dojo starting on join instead of when a run is started.
==== [[0.22.0]] ====
* Further XP adjustments:
** The amount of XP the game give has been increased, as well as the cap on runs per course per week:
*** Standard completions: 150 first time XP, 50 repeat XP, cap of 20
*** Advanced completions: 300 first time XP, 100 repeat XP, cap of 10
*** Expert completions: 600 first time XP, 200 repeat XP, cap of 10
* When finishing a run, the game would now tell the players if that run was the final one for a completion, and that their next run won't earn them XP for that course.
* Fixed an issue where the navigator would still show a course as locked after completing a run until the player moved servers.
==== [[0.19.4]] ====
* Fixed an issue that could sometimes cause the normal lobby hotbar to show up during the runs.
==== [[0.17.2]] ====
* Fixed an issue where the course statue would starting floating and making it inaccessible.
==== [[0.17.1]] ====
* The rate at which obstacles change between course generations has been doubled.
==== [[0.16.1]] ====
* Fixed an issue that would cause the restart course button to not correctly update your spawn point.
==== [[0.15.2]] ====
* Fixed tab list showing scores as grayed out sometimes.
==== [[0.15.1]] ====
* Fixed crash that would cause servers to freeze.
==== [[0.14.2]] ====
* Community challenges can now show up in the main path.
* Slight modifications to how courses change over time to further prioritise newer obstacles, have brand new obstacles show up sooner, and reduce obstacles jumping to different sections of the course.
==== [[0.11.0]] ====
* XP Adjustments:
** Reduced first-time completion bonuses to be 4-5x what a base completion is worth.
** Reduced base expert completions from 75XP to 50XP.
** You now also receive base completion XP in addition to the first-time bonus.
* The navigator can now be used - allowing for easier course switching and remote queuing.<br />The Leave Queue button is now also received when in a queue.
==== [[0.9.2]] ====
* Hard ending obstacles now rotate more often.
* You can now queue while playing courses.
==== [[0.8.5]] ====
* There is now a weekly XP limit, rather than a daily one.
==== [[0.8.4]] ====
* Fixed an issue that could cause users to complete courses faster if the server was lagging slightly.
==== [[0.8.2]] ====
* The "Go!" title at the start of a run now has no fade-in.
==== [[0.8.0]] ====
* Added Parkour Warrior Dojo.
</tabber>
}}

Latest revision as of 09:04, 12 July 2025


Parkour Warrior Dojo is a movement-based solo game on MCC Island, which was introduced in Patch 0.8.0, with the server's Open Beta release. It acts as training for Parkour Warrior Survivor.

Official Description

See here for Parkour Warrior Dojo's page on the forums.

Parkour Warrior Dojo puts jumping skills to the test! See how your parkour prowess stands up against others or beat your personal best with solo mode and daily challenges! Brave the harder branches for extra coins, or play it safe and stick to the main course- all that matters is crossing that finish line!

Gameplay

Its purpose is to allow players to practice parkour, specifically to help train in preparation for Parkour Warrior Survivor. The gamemode acts as a sort of asynchronous multiplayer mode, where you play in the same lobby as others, but do not interact with them other than in the way of chatting or leaderboards. The aim is for players to complete obstacles, which each grant 1 unique medal upon completion, with the exception of the medium and hard endings, which give 2 and 3 medals respectively.

Course Composition

Each course in Parkour Warrior Dojo contains 9 mandatory obstacles, 9 bonus obstacles, and 3 ending obstacles. Every run you can only choose from 1 ending obstacle, equaling 19 obstacles maximum, and 10 obstacles minimum to complete per run. The bonus obstacles in the course branch off from the 3 frog statue islands to the right, while the mandatory obstacles all are in a straight line.

Course Rotation

Monthly Courses

On the first of every month, the main 7 courses cycle out with 7 new courses. In total, you can gain 147 unique medals every month from these courses.

Daily Courses

Daily courses are accessible to all. However, the accessibility is different between those who have MCC+ and those who do not. MCC+ users have unlimited access to all daily parkour warrior courses. Those without MCC+ can access the daily courses through the use of Daily Challenge Tickets, which can be obtained as shown below from the Dojo Ticketmaster:

Price Tickets Obtained
Free (every 7 days) 1
20 3
40 8
60 15

These daily courses act similarly to the monthly courses, other than the fact that you only have 24 hours to bank all of the medals from each course, and get all the endings you are attempting to get.

Course Unlocking

Monthly Courses, other than the first one, have a medal requirement in order to access them. Below is a table showcasing each medal requirement:

Course Medal Requirement
1 0
2 9
3 20
4 30
5 45
6 65
7 85

Completion Difficulty Requirements

Each type of completion has a different requirement in order to meet them, which the following table describes:

Completion Difficulty Medal Requirement Time Requirement
Standard N/A N/A
Advanced 16 5 Minutes
Expert 21 5 Minutes

Experience Table

The table below depicts how Island XP is granted to players for Parkour Warrior Dojo, including the caps of each completion:

First Completion in one difficulty will also award the first completion of lower difficulties.

Completion Difficulty First Completion Bonus Other Completions Completions Cap
Standard 150 XP 50 XP 20
Advanced 300 XP 100 XP 10
Expert 600 XP 200 XP 10
(Bonus) 1 per medal

Caps for each completion reset every Tuesday at 10pm UTC. New courses (both daily and monthly) would also reset the cap.

Course Submission

All members of the community are allowed to submit courses to Parkour Warrior! Check out this forums post to learn more about the process and rules.

Update History

  • Fixed background music in Parkour Warrior: Dojo starting on join instead of when a run is started.
  • Further XP adjustments:
    • The amount of XP the game give has been increased, as well as the cap on runs per course per week:
      • Standard completions: 150 first time XP, 50 repeat XP, cap of 20
      • Advanced completions: 300 first time XP, 100 repeat XP, cap of 10
      • Expert completions: 600 first time XP, 200 repeat XP, cap of 10
  • When finishing a run, the game would now tell the players if that run was the final one for a completion, and that their next run won't earn them XP for that course.
  • Fixed an issue where the navigator would still show a course as locked after completing a run until the player moved servers.
  • Fixed an issue that could sometimes cause the normal lobby hotbar to show up during the runs.
  • Fixed an issue where the course statue would starting floating and making it inaccessible.
  • The rate at which obstacles change between course generations has been doubled.
  • Fixed an issue that would cause the restart course button to not correctly update your spawn point.
  • Fixed tab list showing scores as grayed out sometimes.
  • Fixed crash that would cause servers to freeze.
  • Community challenges can now show up in the main path.
  • Slight modifications to how courses change over time to further prioritise newer obstacles, have brand new obstacles show up sooner, and reduce obstacles jumping to different sections of the course.
  • XP Adjustments:
    • Reduced first-time completion bonuses to be 4-5x what a base completion is worth.
    • Reduced base expert completions from 75XP to 50XP.
    • You now also receive base completion XP in addition to the first-time bonus.
  • The navigator can now be used - allowing for easier course switching and remote queuing.
    The Leave Queue button is now also received when in a queue.
  • Hard ending obstacles now rotate more often.
  • You can now queue while playing courses.
  • There is now a weekly XP limit, rather than a daily one.
  • Fixed an issue that could cause users to complete courses faster if the server was lagging slightly.
  • The "Go!" title at the start of a run now has no fade-in.
  • Added Parkour Warrior Dojo.