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| | rounds = 1 | | | rounds = 1 |
| | duration = 5 Minutes | | | duration = 5 Minutes |
| | players = 12-16 | | | players = 8-12 |
| | maps = 3 | | | maps = 4 |
| }} | | }} |
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| RSR Journey.png|Journey | | RSR Journey.png|Journey |
| RSR Pyromancy.png|Pyromancy | | RSR Pyromancy.png|Pyromancy |
| | RSR Classic.png|Classic (Since [[0.19.7]]) |
| </gallery> | | </gallery> |
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| == [[File:Icon-Badges.png|32px]] Badges == | | == [[File:Icon-Badges.png|32px]] Badges == |
| {{Template:Badges/Rocket Spleef Rush}} | | {{Template:Badges/Rocket Spleef Rush}} |
| | |
| | == [[File:Icon-Plobby.png|32px]] Plobby Settings == |
| | {{Main|Private Lobby}} |
| | <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Rocket Spleef Rush<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: |
| | {{Scrollbox|height=250px|non_mobile_width=650px|text=<nowiki/> |
| | * [[File:Icon-Plobby-Setting-ElytraDurability.png|25px]] '''Enable Elytra Durability''' [On] <br /> Configures whether elytras have durability. |
| | * [[File:Icon-Plobby-Setting-GameSpeed.png|25px]] '''Map Movement Speed''' [100%] <br /> Multiplies the speed by which islands decay and new islands are spawned. Must be between 20% and 200%. |
| | * [[File:Icon-Plobby-Setting-MapPool.png|25px]] '''Map Pool''' [All Enabled] <br /> Configures which maps will be used for this game. |
| | * [[File:Icon RSR.png|25px]] '''Maximum Ammo Capacity''' [3] <br /> The maximum amount of rockets that can be held in the Rocket Cannon. |
| | ** Can be set to 0 / 1 / 2 / 3. |
| | * [[File:Icon-Plobby-Setting-PlayerPunching.png|25px]] '''Player Punching''' [On] <br /> Configures whether players can punch one another. |
| | * [[File:Icon-Plobby-Setting-RoundDuration.png|25px]] '''Round Duration''' [300s] <br /> Configures the duration of each round in seconds. Must be between 30s and 600s. |
| | * [[File:Updraft.png|25px]] '''Updraft Amount''' [2] <br /> Controls the amount of Updraft items each player will initially receive. |
| | ** Can be set to 0 / 1 / 2 / 3. |
| | }}<noinclude><small>''Note: Default values for each setting are shown in square brackets.''</small><br /></noinclude> |
| | Every enabled map in the Map Pool has a weight of 1 when Advanced Selection is enabled.</onlyinclude> |
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| == Update History == | | == Update History == |
| | * See [[Private Lobby#Update History|the Private Lobby page]] for Update History related to Rocket Spleef Rush's Plobby Settings. |
| {{Scrollbox|height=350px|text= | | {{Scrollbox|height=350px|text= |
| <tabber> | | <tabber> |
| |-|Open Beta= | | |-|Open Beta= |
| === [[0.19.3]] === | | ==== [[0.20.2]] ==== |
| | * The player requirement has been reduced to 8-12 players. (was 12-16) |
| | * Further tweaks have been made to Rocket Cannon physics. |
| | ** These tweaks attempt to re-introduce some of the fluidity that the movement physics used to have before the last update. |
| | * Preview blocks now exclude blocks with no collision |
| | |
| | ==== [[0.20.1]] ==== |
| | * Adjusted Rocket Cannon physics. |
| | ** The physics of the games differed from 0.19 due to some internal changes in how projectile collisions are calculated. These adjustments bring it closer to how it was before. |
| | |
| | ==== [[0.20.0]] ==== |
| | * Reduced melee knockback by 33%. |
| | * Reduced rocket elytra damage by 18%. |
| | * Reduced melee elytra damage by 20%. |
| | * Reduced struck duration time from 1 second to 0.8 seconds. |
| | * Islands now start decaying after 5 minutes of overtime. |
| | * Kill credit is now tracked whenever you destroy blocks nearby another player. Direct hits and knockback are still prioritized for kill credit. |
| | |
| | ==== [[0.19.7]] ==== |
| | * (after [https://mcchampionship.fandom.com/wiki/MC_Championship_Season_4_Kick-Off MCC 4KO]) Introduced a new map, Classic. |
| | |
| | ==== [[0.19.4]] ==== |
| | * Reduced durability melee damage by 30%. |
| | * Reduced melee knockback from 1.75 to 1.6. |
| | * Increased updraft velocity from 1.5 to 1.8. |
| | * Reduced struck time from 1.5 seconds to 1 second. |
| | * Reduced elytra repair time when broken from 3 seconds to 2 seconds. |
| | * Weakened fire rate of rocket launcher from 0.45 seconds to 0.85 seconds. |
| | * Increased time invulnerable after being hit from 0.5 seconds to 0.8 seconds. |
| | |
| | ==== [[0.19.3]] ==== |
| * Decreased amount of Island XP earned for both time survived and direct hits. | | * Decreased amount of Island XP earned for both time survived and direct hits. |
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| === [[0.19.0]] === | | ==== [[0.19.0]] ==== |
| * Added Rocket Spleef Rush | | * Added Rocket Spleef Rush |
| </tabber> | | </tabber> |
| }} | | }} |