Dynaball: Difference between revisions
More actions
Start of more new formats |
Test |
||
Line 202: | Line 202: | ||
=== [[File:Slapstick Game Pass.png|32px]] Slapstick === | === [[File:Slapstick Game Pass.png|32px]] Slapstick === | ||
TBA | TBA | ||
=== [[File:Nuclear Game Pass.png|32px]] Nuclear === | === [[File:Nuclear Game Pass.png|32px]] Nuclear === | ||
TBA | <small> | ||
<div style="overflow:auto;"> | |||
{| | |||
! | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
!11 | |||
!12 | |||
!13 | |||
!14 | |||
!15 | |||
!16 | |||
!17 | |||
!18 | |||
!19 | |||
!20 | |||
!21 | |||
!22 | |||
!23 | |||
!24 | |||
!25 | |||
![[File:Icon-GamePassMasteryChallenge.png|50px|center]] | |||
|- | |||
|PREMIUM ROAD | |||
|[[File:Scroll Quest Reroll Token.png|50px|center]] | |||
|[[File:Rare Coin Quest Scroll.png|50px|center]] | |||
|[[File:Large Currency Pouch.png|50px|center]] | |||
|[[File:Assembler Overdrive.png|50px|center]] | |||
|TBA | |||
|[[File:Ultimate Crate Token.png|50px|center]] | |||
|[[File:Rare Silver Quest Scroll.png|50px|center]] | |||
|[[File:Forge Catalyst.png|50px|center]] | |||
|[[File:Boosted Crate Token.png|50px|center]] | |||
|TBA | |||
|[[File:Epic Material Crate.png|50px|center]] | |||
|[[File:Overflowing Currency Pouch.png|50px|center]] | |||
|[[File:Quest Refresher.png|50px|center]] | |||
|[[File:Boosted Crate Token.png|50px|center]] | |||
|TBA | |||
|[[File:Boosted Crate Token.png|50px|center]] | |||
|[[File:Legendary Coin Quest Scroll.png|50px|center]] | |||
|[[File:Assembler Overdrive.png|50px|center]] | |||
|[[File:Golden Treasure Chest.png|50px|center]] | |||
|TBA | |||
|[[File:Prismatic Chroma Pack.gif|50px|center]] | |||
|[[File:Forge Catalyst.png|50px|center]] | |||
|[[File:Quest Refresher.png|50px|center]] | |||
|[[File:Legendary Material Crate.png|50px|center]] | |||
|TBA | |||
|- | |||
|FREE ROAD | |||
|[[File:Daily Quest Reroll Token.png|50px|center]] | |||
|[[File:Medium Currency Pouch.png|50px|center]] | |||
|[[File:Standard Crate Token.png|50px|center]] | |||
|[[File:Uncommon Silver Quest Scroll.png|50px|center]] | |||
|TBA | |||
|[[File:Bronze Treasure Chest.png|50px|center]] | |||
|[[File:Silver Treasure Key.png|50px|center]] | |||
|[[File:Uncommon Coin Quest Scroll.png|50px|center]] | |||
|[[File:Scroll Quest Reroll Token.png|50px|center]] | |||
|TBA | |||
|[[File:Large Currency Pouch.png|50px|center]] | |||
|[[File:Uncommon Questing Crate.png|50px|center]] | |||
|[[File:Rare Silver Quest Scroll.png|50px|center]] | |||
|[[File:Silver Treasure Chest.png|50px|center]] | |||
|TBA | |||
|[[File:Daily Quest Reroll Token.png|50px|center]] | |||
|[[File:Silver Treasure Key.png|50px|center]] | |||
|[[File:Large Currency Pouch.png|50px|center]] | |||
|[[File:Boosted Crate Token.png|50px|center]] | |||
|TBA | |||
|[[File:Scroll Quest Reroll Token.png|50px|center]] | |||
|[[File:Golden Treasure Key.png|50px|center]] | |||
|[[File:Rare Coin Quest Scroll.png|50px|center]] | |||
|[[File:Rare Material Crate.png|50px|center]] | |||
|[[File:Mastery Key.gif|50px|center]] | |||
|} | |||
</div></small> | |||
== Update History == | == Update History == | ||
TBA | TBA |
Revision as of 18:52, 5 October 2023
Dynaball is a casual PvP game on MCC Island, which was introduced in Patch 0.12.0.
Official Description
Two teams of eight go head to head in this highly charged PVP game. Players must defend their territory, all the while attacking the enemy team with TNT and other fun gadgets to destroy their base and knock them into the void. The last people standing take the win.
Gameplay
Dynaball is a casual PvP game, which involves eliminating the players on the enemy team by way of destroying their platform whilst defending your own platform. The goal is to be the last team standing.
Two teams of 8 players spawn on identical platforms across the open void. Each player is equipped with a slingshot, which they can use to launch devastation to take out the enemy base.
The game consists of two alternating phases:
- Boom Phase (50 seconds) - players can launch TNT and traps onto the enemy base during this phase.
- Peace Phase (15 seconds) - players can patch up their base and build defences during this phase.
Players can obtain blocks for repairs from exploded sections and at the start of each Peace Phase, where they are given 6 additional blocks. Blocks can not be placed outside the building zone, which restricts players from bridging to the enemy's platform or too high above their own platform.
Every 10 seconds, crates consisting of two tiers - TNT and Loot - drop from the sky. Players can break them to receive Dynaballs and other items.
Excluding Dynaballs obtained from crates, there are a set amount of Dynaballs in play at one time - starting with 2, and then progressing to 4 and 6 in the third and seventh cycles respectively.
This means that, at the start of the game (and each time more Dynaballs are introduced into play), one player from each team is randomly selected to receive a Dynaball. Then, once a player uses their Dynaball, a random player from the enemy team is given a new Dynaball.
If a player holds onto a Dynaball for too long, it will warn the player before detonating, knocking them back in a random direction.
Some maps contain sparkling blocks, which will grant players the levitation effect if blown up near them.
After 10 cycles of the Boom and Peace phases, "TNT Time" starts and crates stop spawning - replaced by TNT that falls from the sky.
Core Items
Name | Description |
---|---|
![]() |
Used to launch Dynaballs, Spawners and Powder Bombs. |
Repair Block | Blocks that are used to repair the terrain. Repair blocks are flammable. |
Loot Crate Drops
The following is a list of items you can receive from breaking TNT Crates:
The following is a list of items you can receive from breaking Loot Crates:
Maps
-
Armada
-
Battlement
-
Best Wall
-
Bombardment
-
Dominoes
-
Jenga
-
Strike
-
Thunderstorm
Currently, there are 53 stages of badges for Dynaball, rewarding a total of 2,730 trophies.
TBA
Update History
TBA