- The Legacy Machine now gives a Treat Tracker Blueprint instead of a Token.
- Moved Treat Tracker from the Seasonal Machine to the Legacy Machine as the season has come to an end.
- Added Treat Tracker as a part of Season 2: Neon Galaxy.
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The blueprint form of the variant must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | The blueprint form of the variant must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | ||
{{Blueprint|Item=[[File:Treat Tracker.gif|20px]] Treat Tracker Token|Required Materials=1x [[File:Epic Power Shard.png|20px]] Epic Power Shard<br>1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br>2x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster<br>1x [[File:Uncommon Material Cluster.png|20px]] Uncommon Material Cluster|Crafting Time=18h|Blueprint XP=150 XP}} | {{Blueprint|Item=[[File:Treat Tracker.gif|20px]] Treat Tracker Token|Required Materials=1x [[File:Epic Power Shard.png|20px]] Epic Power Shard<br>1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br>2x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster<br>1x [[File:Uncommon Material Cluster.png|20px]] Uncommon Material Cluster|Crafting Time=18h|Blueprint XP=150 XP}} | ||
=== Update History === | |||
{{Scrollbox|height=350px|text= | |||
<tabber> | |||
|-|Open Beta= | |||
==== [[0.19.0]] ==== | |||
* The [[Legacy Machine]] now gives a Treat Tracker Blueprint instead of a Token. | |||
==== [[0.16.0]] ==== | |||
* Moved Treat Tracker from the [[Seasonal Machine]] to the [[Legacy Machine]] as the season has come to an end. | |||
==== [[0.11.0]] ==== | |||
* Added Treat Tracker as a part of [[Season 2: Neon Galaxy]]. | |||
</tabber> | |||
}} |
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Scanning for scrumptious doggy delights!Treat Tracker is an Epic
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its colour.
It rewards the player with a total of 70 Style Trophies - 60
for owning it and an extra 10
if all 4 chroma packs are applied to it.
The blueprint form of the variant must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
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Crafting Time |
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