Private Lobbies: Difference between revisions
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'''Private Lobbies''' (more colloquially known as '''Plobbies''') are lobbies hosted by players to play private games with custom settings, similar to the Party system. Plobbies require at least 4 players, and can have up to 40 players in it. | [[File:Icon-Plobby.png|30px]] '''Private Lobbies''' (more colloquially known as '''Plobbies''') are lobbies hosted by players to play private games with custom settings, similar to the Party system. Plobbies require at least 4 players, and can have up to 40 players in it. | ||
The following is a list of | The following is a list of all the custom settings for plobbies. | ||
* '''Lobby Name'''</br>The name shown for this Private Lobby on the Plobby Browser. | == [[File:Icon-Plobby-Settings.png|30px]] General Settings == | ||
* '''Lobby Description'''</br>The description shown for this Private Lobby on the Plobby Browser. | These settings apply for the entire plobby as a whole and include privacy and team settings. | ||
* '''Player Limit'''</br>Changes the maximum players that can play in your Private Lobby. All remaining slots can be taken up by spectators.</br>Must be between 4 and 40. | {{Scrollbox|height=350px|width=650px|text=<nowiki/> | ||
* '''Lobby Type'''</br>Change how players can join your Private Lobby.</br>''Your join code will be displayed on the info icon in the Private Lobby Main Menu.''</br>''Players can use /plobby join CODE'' | * [[File:Icon-Plobby-Setting-Name.png|25px]] '''Lobby Name'''</br>The name shown for this Private Lobby on the Plobby Browser. | ||
* '''Default Join Pool'''</br>Set which pool new players are added to by default. Automatic will add to players until the player limit has been reached, at which point it adds to spectators. | * [[File:Icon-Plobby-Setting-Description.png|25px]] '''Lobby Description'''</br>The description shown for this Private Lobby on the Plobby Browser. | ||
* '''Party Invite Permissions'''</br>Allow Parties to invite players to your Private Lobby. | * [[File:Icon-Plobby-Setting-PlayerLimit.png|25px]] '''Player Limit'''</br>Changes the maximum players that can play in your Private Lobby. All remaining slots can be taken up by spectators.</br>Must be between 4 and 40. | ||
* '''Party Grouping'''</br>Changes how parties are used to form teams. By default, players that share a party are placed on the same team. | * [[File:Icon-Plobby-Setting-Type.png|25px]] '''Lobby Type'''</br>Change how players can join your Private Lobby.</br>''Your join code will be displayed on the info icon in the Private Lobby Main Menu.''</br>''Players can use /plobby join CODE'' | ||
* '''Auto Shuffle'''</br>Automatically shuffles all players not in the leader's party between the players and spectator groups after each game. | * [[File:Icon-Plobby-Setting-JoinPool.png|25px]] '''Default Join Pool'''</br>Set which pool new players are added to by default. Automatic will add to players until the player limit has been reached, at which point it adds to spectators. | ||
* '''Auto Kick'''</br>Automatically kicks all offline players from the Private Lobby when trying to start. | * [[File:Icon-Plobby-Setting-PartyInvitePerms.png|25px]] '''Party Invite Permissions'''</br>Allow Parties to invite players to your Private Lobby. | ||
* '''Show Invite Code On-Screen'''</br>Show the Private Lobby's Invite Code on-screen in the scoreboard.</br>''Only applies when using the '''Join by Code''' Lobby Type.'' | * [[File:Icon-Plobby-Setting-PartyGrouping.png|25px]] '''Party Grouping'''</br>Changes how parties are used to form teams. By default, players that share a party are placed on the same team. | ||
* '''Let Kicked Re-join'''</br>Configures whether players that have been kicked from the Private Lobby are allowed to join again. If disabled, a kicked player cannot rejoin this Private Lobby until it is re-created.</br>''Players that are in the Ignore List of the leader can never join a Private Lobby.'' | * [[File:Icon-Plobby-Setting-AutoShuffle.png|25px]] '''Auto Shuffle'''</br>Automatically shuffles all players not in the leader's party between the players and spectator groups after each game. | ||
* [[File:Icon-Plobby-Setting-AutoKick.png|25px]] '''Auto Kick'''</br>Automatically kicks all offline players from the Private Lobby when trying to start. | |||
* [[File:Icon-Plobby-Setting-ShowInviteCode.png|25px]] '''Show Invite Code On-Screen'''</br>Show the Private Lobby's Invite Code on-screen in the scoreboard.</br>''Only applies when using the '''Join by Code''' Lobby Type.'' | |||
* [[File:Icon-Plobby-Setting-LetKickedRejoin.png|25px]] '''Let Kicked Re-join'''</br>Configures whether players that have been kicked from the Private Lobby are allowed to join again. If disabled, a kicked player cannot rejoin this Private Lobby until it is re-created.</br>''Players that are in the Ignore List of the leader can never join a Private Lobby.'' | |||
}} | |||
== [[File:Icon HITW.png|30px]] Hole in the Wall Settings == | |||
{{:Hole in the Wall}} | |||
{{ | |||
== [[File:Icon TGTTOS.png|30px]] TGTTOS Settings == | |||
{{:To Get To The Other Side}} | |||
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{{ | |||
== [[File:Icon BB.png|30px]] Battle Box Settings == | |||
{{:Battle Box}} | |||
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{{ | |||
== [[File:Icon SB.png|30px]] Sky Battle Settings == | |||
{{:Sky Battle}} | |||
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{{ | |||
== [[File:Icon DYB.png|30px]] Dynaball Settings == | |||
{{:Dynaball}} | |||
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{{ | |||
== [[File:Icon RSR.png|30px]] Rocket Spleef Rush Settings == | |||
{{:Rocket Spleef Rush}} | |||
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Revision as of 20:43, 7 June 2024
This feature is only accessible to players with the MCC+ subscription. You can buy one by visiting the webstore.
Private Lobbies (more colloquially known as Plobbies) are lobbies hosted by players to play private games with custom settings, similar to the Party system. Plobbies require at least 4 players, and can have up to 40 players in it.
The following is a list of all the custom settings for plobbies.
These settings apply for the entire plobby as a whole and include privacy and team settings.
The following settings can be specifically applied to Hole in the Wall:
All traps are enabled by default for the "Enabled Traps" option, with exception of those disabled in matchmade games:
- Aw Man!
- Bomb Squad
- Getting Dizzy
- High Gravity Dart
- Hot Revenge!
- Molasses!
- My Eyes
- Ravager
- Silverfish
- Spooky Ghosts
The following settings can be specifically applied to TGTTOS:
Every enabled modifier and map in the respective pools have a weight of 1 when Advanced Selection is enabled.
The following settings can be specifically applied to Battle Box:
Every enabled map in the Map Pool has a weight of 1 when Advanced Selection is enabled.
The following settings can be specifically applied to Sky Battle:
Every enabled map in the Map Pool has a weight of 1 when Advanced Selection is enabled.
The following settings can be specifically applied to Dynaball:
Enabled crate items have the following weights by default when Advanced Selection is enabled:
- Chicken Air Strike - 1
- Jump Potion - 1
- Line Charge - 2
- Powder Bomb - 2
- Rocket Cannon - 1
- Spark of Levitation III - 2
- Spawner o' Creepies - 2
- Spawner o' Skellys - 2
- Spawner o' Zombos - 2
- Speed Potion - 1
- TNT Drop - 3
The following settings can be specifically applied to Rocket Spleef Rush:
Every enabled map in the Map Pool has a weight of 1 when Advanced Selection is enabled.