To Get To The Other Side: Difference between revisions
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'''To Get To The Other Side''' is a movement-based game on MCC Island, which was introduced in [[Patch 0.1.0]], with the release of the server. | '''To Get To The Other Side''' is a movement-based game on MCC Island, which was introduced in [[Patch 0.1.0]], with the release of the server. | ||
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== Gameplay == | == Gameplay == | ||
To Get To The Other Side is a movement-centric game which takes place across three rounds. Each player must race from the starting location to the chicken pit at the end of the map, and punch a chicken. Score is granted to players based on what place they earn at the end of each round, plus a bonus for finishing in the top ten. Players are also able to punch each other tactically in order to attempt to secure a better placement. | To Get To The Other Side is a movement-centric game which takes place across three rounds. Each player must race from the starting location to the chicken pit at the end of the map, and punch a chicken. Score is granted to players based on what place they earn at the end of each round, plus a bonus for finishing in the top ten. Players are also able to punch each other tactically in order to attempt to secure a better placement. | ||
The minimum player count is 16, while the maximum player count is 20. | |||
=== Modifiers === | === Modifiers === | ||
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* '''TNT Time''' - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback. | * '''TNT Time''' - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback. | ||
== Experience Table == | |||
TBA | TBA | ||
== Maps == | |||
<gallery mode="packed" widths="400" heights="225"> | <gallery mode="packed" widths="400" heights="225"> | ||
TGTTOS Cliff.png|Cliff | TGTTOS Cliff.png|Cliff |
Revision as of 16:47, 7 October 2023
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To Get To The Other Side is a movement-based game on MCC Island, which was introduced in Patch 0.1.0, with the release of the server.
Official Description
The aim of To Get to the Other Side is obvious… get to the other side! Put your bridging skills to good use, or jump and parkour to find the best route to the end. Once you’re there, it’s time to whack that chicken! Sabotage is a part of this game, so expect plenty of chaos!
Gameplay
To Get To The Other Side is a movement-centric game which takes place across three rounds. Each player must race from the starting location to the chicken pit at the end of the map, and punch a chicken. Score is granted to players based on what place they earn at the end of each round, plus a bonus for finishing in the top ten. Players are also able to punch each other tactically in order to attempt to secure a better placement.
The minimum player count is 16, while the maximum player count is 20.
Modifiers
Every round played, there is a chance that a modifier becomes active. These modifiers can range from level changes, to extra items to sabotage other players. Below is a list of each:
- Crack Shot - Players are given a punch 3 bow and two arrows, which slowly regenerate over time.
- Crumbling Blocks - Blocks placed by players quickly crack and then are destroyed.
- Double Time - Players move extremely quickly, but the maximum round time is halved (from 90 to 45 seconds).
- Early Birds - Chickens are spawned intermittently throughout the map, before the chicken pit at the end.
- One Life - Each player only has one life. If the player falls into the void, they automatically DNF.
- Red Light, Green Light - A traffic light, with text and audio ques, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes.
- Slap Stick - players are given a knockback 3 stick.
- TNT Time - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback.
Experience Table
TBA
Maps
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Cliff
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Industry
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Pits
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Siege
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Treetop
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Walls
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Badlands (Since 0.2.0)
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Beehive (Since 0.2.0)
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Skydive (Since 0.6.0)
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Water Park (Since 0.6.0)
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Shallow Lava (Since 0.8.0)
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Skyscraper (Since 0.8.0)
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Sky Train (Since 0.8.0)
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Spiral (Since 0.8.0)
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To The Dome (Since 0.8.0)
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Train Passing (Since 0.8.0)
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Chilli Con Carnage (Since 0.10.0)
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Racetrack (Since 0.10.0)
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Canyon (Since 0.11.0)
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Fun House (Since 0.11.0)
Currently, there are 47 stages of badges for To Get To The Other Side, rewarding a total of 2,435 trophies.
TBA
TBA
Update History
TBA