- The Legacy Machine now gives a Crab Claw Blueprint instead of a Token.
- Moved Crab Claw from the Crate Machine to the Legacy Machine as the season has come to an end.
- Added Crab Claw as a part of Season 1: Mystical Aquatic.
Cosmetic format changes |
m .gif -> .png |
||
Line 1: | Line 1: | ||
{{Cosmetic | {{Cosmetic | ||
|image = Crab Claw. | |image = Crab Claw.png | ||
|rarity = legendary | |rarity = legendary | ||
|chroma_applicable = yes | |chroma_applicable = yes | ||
Line 19: | Line 19: | ||
The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | ||
{{Blueprint | {{Blueprint | ||
|Item = [[File:Crab Claw. | |Item = [[File:Crab Claw.png|20px]] Crab Claw Token | ||
|Required Materials = 1x [[File:Legendary Power Shard.png|20px]] Legendary Power Shard<br />1x [[File:Legendary Material Cluster.png|20px]] Legendary Material Cluster<br />1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br />1x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster | |Required Materials = 1x [[File:Legendary Power Shard.png|20px]] Legendary Power Shard<br />1x [[File:Legendary Material Cluster.png|20px]] Legendary Material Cluster<br />1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br />1x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster | ||
|Crafting Time = 1d | |Crafting Time = 1d |
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Have you ever done the crab dance?
Crab Claw is a Legendary accessory cosmetic that was introduced in season 1 (0.8.0) and was obtainable from Seasonal Pulls from the Crate Machine. When the season ended this cosmetic moved to the Legacy Machine, where its blueprint can now be obtained at random.
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its colour.
It rewards the player with a total of 85 Style Trophies - 75
for owning it and an extra 10
if all 4 chroma packs are applied to it.
The blueprint form of the cosmetic must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
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Crafting Time |
|