To Get To The Other Side: Difference between revisions
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=== Maps === | === Maps === | ||
<gallery mode="packed" widths="400" heights="225"> | <gallery mode="packed" widths="400" heights="225"> | ||
File:Cliff.png|Cliff | File:TGTTOS Cliff.png|Cliff | ||
File:Industry.png|Industry | File:TGTTOS Industry.png|Industry | ||
File:Pits.png|Pits | File:TGTTOS Pits.png|Pits | ||
File:Siege.png|Siege | File:TGTTOS Siege.png|Siege | ||
File:Treetop.png|Treetop | File:TGTTOS Treetop.png|Treetop | ||
File:Walls.png|Walls | File:TGTTOS Walls.png|Walls | ||
File:Badlands.png|Badlands (Since [[0.2.0]]) | File:TGTTOS Badlands.png|Badlands (Since [[0.2.0]]) | ||
File:Beehive.png|Beehive (Since [[0.2.0]]) | File:TGTTOS Beehive.png|Beehive (Since [[0.2.0]]) | ||
File:Skydive.png|Skydive (Since [[0.6.0]]) | File:TGTTOS Skydive.png|Skydive (Since [[0.6.0]]) | ||
File:Water Park.png|Water Park (Since [[0.6.0]]) | File:TGTTOS Water Park.png|Water Park (Since [[0.6.0]]) | ||
File:Shallow Lava.png|Shallow Lava (Since [[0.8.0]]) | File:TGTTOS Shallow Lava.png|Shallow Lava (Since [[0.8.0]]) | ||
File:Sky Train.png|Sky Train (Since [[0.8.0]]) | File:TGTTOS Sky Train.png|Sky Train (Since [[0.8.0]]) | ||
File:Skyscraper.png|Skyscraper (Since [[0.8.0]]) | File:TGTTOS Skyscraper.png|Skyscraper (Since [[0.8.0]]) | ||
File:Spiral.png|Spiral (Since [[0.8.0]]) | File:TGTTOS Spiral.png|Spiral (Since [[0.8.0]]) | ||
File:To The Dome.png|To The Dome (Since [[0.8.0]]) | File:TGTTOS To The Dome.png|To The Dome (Since [[0.8.0]]) | ||
File:Train Passing.png|Train Passing (Since [[0.8.0]]) | File:TGTTOS Train Passing.png|Train Passing (Since [[0.8.0]]) | ||
File:Chilli Con Carnage.png|Chilli Con Carnage (Since [[0.10.0]]) | File:TGTTOS Chilli Con Carnage.png|Chilli Con Carnage (Since [[0.10.0]]) | ||
File:Racetrack.png|Racetrack (Since [[0.10.0]]) | File:TGTTOS Racetrack.png|Racetrack (Since [[0.10.0]]) | ||
</gallery> | </gallery> |
Revision as of 05:33, 19 August 2023
Modifiers
Every round played, there is a chance that a modifier becomes active. These modifiers can range from level changes, to extra items to sabotage other players. Below is a list of each:
- Crack Shot - Players are given a punch 3 bow and two arrows, which slowly regenerate over time.
- Crumbling Blocks - Blocks placed by players quickly crack and then are destroyed.
- Double Time - Players move extremely quickly, but the maximum round time is halved (from 90 to 45 seconds).
- Early Birds - Chickens are spawned intermittently throughout the map, before the chicken pit at the end.
- One Life - Each player only has one life. If the player falls into the void, they automatically DNF.
- Red Light, Green Light - A traffic light, with text and audio ques, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes.
- Slap Stick - players are given a knockback 3 stick.
- TNT Time - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback.
Maps
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Cliff
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Industry
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Pits
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Siege
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Treetop
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Walls
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Badlands (Since 0.2.0)
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Beehive (Since 0.2.0)
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Skydive (Since 0.6.0)
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Water Park (Since 0.6.0)
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Shallow Lava (Since 0.8.0)
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Sky Train (Since 0.8.0)
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Skyscraper (Since 0.8.0)
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Spiral (Since 0.8.0)
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To The Dome (Since 0.8.0)
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Train Passing (Since 0.8.0)
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Chilli Con Carnage (Since 0.10.0)
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Racetrack (Since 0.10.0)