Sky Battle
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Sky Battle is a PvP-based last-team standing game on MCC Island, which was introduced in Patch 0.1.0, with the release of the server.
A remix of Sky Battle was available for the duration of the Squidtek Invasion event - Sky Battle - Water Fight.
Official Description
Similar to Skyblockle and the classic Minecraft mini-game Skywars, Sky Battle is a fast-paced game where the last team standing wins! Starting on your team's island, move strategically, pick up loot and defeat the other players. Be careful of that border creeping in as you make your way into the centre for the final battle.
Gameplay
Sky Battle is a team-battle royale game. Each game consists of 8 teams of 4 players, spaced equally apart from the centre of the map. The goal is to be the last team standing in each game. Throughout the game, players can find resources in chests scattered around the map, while fighting against the border and other opponents.
At the beginning of the game, each player is equipped with a stone sword, a bow with 2 arrows, coloured leather leggings and boots, and an iron chestplate. Players are also given an infinite amount of blocks and a pickaxe to help with navigation.
Players can earn Score from surviving in the game as well as eliminating opponents in the opposing teams.
Chest System
Sky Battle has a unique tiered chest system. There are five different tiers of chests, each with better loot than the previous tier.
Tier 0 (Default) - located at each team's spawn points.
Tier 1 (Lime) - scattered across the map.
Tier 2 (Aqua) - scattered across the map, but in rarer places.
Tier 3 (Purple) - located at specific intercept points, enough for a team.
Tier 4 (Golden) - only located at the centre of the map, contains some of the best items in the game.
Experience Table
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Placement | Experience Points Granted |
---|---|
1st | 90 |
2nd | 80 |
3rd | 70 |
4th | 60 |
5th | |
6th | |
7th | |
8th | |
9th | 30 |
10th | |
11th | |
12th | |
(Bonus) | +3xp/Kill |
Maps
Update History
Closed Beta | |
---|---|
0.1.0 | Added Sky Battle |
0.1.1 | Disabled fall damage for creepers. |
Changed the color of harming orbs to avoid confusion of it being a healing orb. | |
0.2.0 | Introduced a new map, Celestial |
Loot Changes:
| |
Ceiling and floor borders now render much denser for nearby players which makes them easier to see. | |
Players now respawn at the spectator spawn point. | |
0.2.1 | Team colour combinations tweaked to not be too similar to each other. (later tweaked again in 0.3.0) |
0.3.0 | Introduced a new map, Grasslands. |
All players now start with leather leggings and boots. | |
Wooden Sword with Knockback I upgraded to Stone. | |
Map Adjustments:
| |
The player icon on the boss bar and scoreboard are now coloured based on the team colour. | |
0.3.2 | Map Adjustments:
|
Barriers around spawn are removed slightly earlier. | |
Fixed an issue where the boss bar, containing time, players remaining in team, teams remaining, and player kills, stopped updated after being eliminated. | |
0.3.3 | You can no longer remove cosmetic hats from your head in game. |
November 8th, 2022 | Removed halloween decorations from Red House (end of Halloween 2022). |
0.3.5 | Efficient item swapping introduced - on shift clicking, gear and items will now automatically be equipped if it has a better material quality than the one currently possessed. The item that was swapped will still be in the player's inventory. |
Non-helpful items will now no longer be dropped when a player is eliminated. Only these following items will now be dropped as well as limited to some degree to prevent an overpowered amount of resources gained per each player.
| |
Creeper damage has been reduced by 25%. | |
Creeper eggs and cobwebs amount has been reduced. | |
0.3.6 | Efficient item swapping removed - instead, right-clicking any armour piece will now equip it instantly. Shift-clicking the armour will now behave like vanilla again. |
Increased amount of orbs, sparks, and potions dropped from players from 1 to 2. | |
Increased amount of arrows dropper from players from 4 to 6. | |
Removed cobwebs from starter chest. | |
Increased likelihood of getting Orbs of Harming and Sparks of Levitation/Regeneration from chests. | |
0.4.0 | Added new health bars. |
Right click quick swap for armour is implemented for weapons. | |
0.4.1 | Creeper Adjustments:
|
0.4.2 | Areas around the top in Celestial adjusted to make parkouring easier. |
0.4.3 | Orbs are now disabled during the pre-game. |
0.4.4 | Changed death drops to drop slightly more spread out like in the event. |
0.4.5 | A "Victory!" title will now be displayed when you win, replacing the old "Game Over" title. |
0.6.0 | Introduced a new map, Valhalla. |
Creeper Adjustments:
| |
0.6.1 | Added border shrink and map update alert sounds. |
0.6.2 | The volume of the border shrink sound has been reduced by 50%. |
0.7.1 | Removed strippable wood from Valhalla. |
0.7.2 | Decreased maximum creeper damage to 8.5 hearts. |
Added a roof border on Celestial that descends near the end of the game. | |
Open Beta | |
0.8.0 | Introduced two new maps, Blue House and Loothaven. |
0.10.0 | Introduced a remixed version of Sky Battle: Sky Battle - Water Fight. |
Increased the duration of Sparks of Speed from 1.5 secs to 1.8 secs. | |
Increased the duration of Orbs of Levitation from 2.4 secs to 2.7 secs. | |
0.10.2 | Removed Sky Battle - Water Fight. |
0.11.0 | Introduced a new map, Greenhouse. |
0.12.0 | Removed the glass dome from Greenhouse. |